(06-19-2015 05:14 PM)QuestionSocratic Wrote: Guns aren't the problem. Violent video games are the problem.
Imagine someone playing games for hours on end, wherein they "kill" 120 people every minute. Can you say desensitization?
Brilliant. Real guns aren't the problem. ...fake guns are. .. LMFAO
And before that it was violent tv, and before that it was violent comic books, and so on. Moral panics aren't ever vindicated in history, but I doubt QuestionSocratic has questioned much about anything.
(06-21-2015 04:24 PM)UCF08 Wrote: Moral panics aren't ever vindicated in history.
I agree. So, let's go ahead and reel this particular one in.
Are you implying gun control is a 'moral panic', or were you agreeing with me on the silliness of blaming video games/other forms of media for overt acts of violence?
(06-19-2015 05:14 PM)QuestionSocratic Wrote: Guns aren't the problem. Violent video games are the problem.
Imagine someone playing games for hours on end, wherein they "kill" 120 people every minute. Can you say desensitization?
Brilliant. Real guns aren't the problem. ...fake guns are. .. LMFAO
And before that it was violent tv, and before that it was violent comic books, and so on. Moral panics aren't ever vindicated in history, but I doubt QuestionSocratic has questioned much about anything.
I love when trolling pisses off the morally (self) righteous.
(Just as aside, John Hinckley was influenced by "Taxi Driver" in his attempt to assassinate Pres Reagan.)
(This post was last modified: 06-21-2015 07:43 PM by QuestionSocratic.)
(06-21-2015 04:24 PM)UCF08 Wrote: Moral panics aren't ever vindicated in history.
I agree. So, let's go ahead and reel this particular one in.
Are you implying gun control is a 'moral panic', or were you agreeing with me on the silliness of blaming video games/other forms of media for overt acts of violence?
I'm outright stating that blaming the inanimate object is roughly akin to blaming Black Sabbath and D&D.
The gun is a means to an end. The problem is between the ears of these social rejects.
(This post was last modified: 06-21-2015 07:35 PM by Smaug.)
(06-19-2015 02:02 PM)NIU007 Wrote: It would have been much more difficult without a gun, so I don't see a leap in logic there.
Perhaps, then again, maybe Addie Mae Collins, Cynthia Wesley, Carole Robertson and Carol Denise McNair might disagree.
(06-19-2015 03:12 PM)NIU007 Wrote: Require background checks for all gun purchases, even at gun shows.
Eliminate sales of guns between buyers, unless the purchaser is documented as a legal firearm owner
Keep mentally ill patients from being able to purchase guns
Make people responsible for crimes committed with guns that they provided to the criminal.
From what research I can gather, somewhere between 0.7 to 2% of guns criminals use come from gun shows.
Should we eliminate people from voting unless they can be documented as a legal citizen? See how tricky this can be?
Mentally ill patients should definitely not have guns. But, then who decides what mentally ill means? Because what happens if I might be diagnosed as suffering from depressing when my child dies means my doctor then can say I am mentally ill?
As others have said about being a car dealer or selling knives, this is tricky as well. However I do agree with this point to a certain extent mainly because of this article. 8% of the 124,000 retail gun dealers sell the majority of handguns used by criminals. These are the people to go after, not law abiding citizens.
Also wanted to link this video, even though it was posted before the South Carolina incident, because it brings up certain points concerning the debate.
(06-19-2015 05:14 PM)QuestionSocratic Wrote: Guns aren't the problem. Violent video games are the problem.
Imagine someone playing games for hours on end, wherein they "kill" 120 people every minute. Can you say desensitization?
Brilliant. Real guns aren't the problem. ...fake guns are. .. LMFAO
And before that it was violent tv, and before that it was violent comic books, and so on. Moral panics aren't ever vindicated in history, but I doubt QuestionSocratic has questioned much about anything.
Actually, it goes against your original statement....
Quote:"Psychologists have confirmed that playing violent video games is linked to aggressive and callous behaviour.
A review of almost a decade of studies found that exposure to violent video games was a "risk factor" for increased aggression.
But the same team of experts said there was insufficient evidence to conclude that the influence of games such as Call Of Duty and Grand Theft Auto led to criminal acts.
So they can confirm that playing a video game can make you aggressive or angry?
Can confirm... grew up playing video games with brothers. Nothing like not telling your little brother how to make a character do a special move and you the very same move to him. Epic meltdown :)
(This post was last modified: 08-17-2015 11:02 AM by TheEagleWay.)
(08-17-2015 10:57 AM)TheEagleWay Wrote: Actually, it goes against your original statement....
Quote:"Psychologists have confirmed that playing violent video games is linked to aggressive and callous behaviour.
A review of almost a decade of studies found that exposure to violent video games was a "risk factor" for increased aggression.
But the same team of experts said there was insufficient evidence to conclude that the influence of games such as Call Of Duty and Grand Theft Auto led to criminal acts.
So they can confirm that playing a video game can make you aggressive or angry?
Can confirm... grew up playing video games with brothers. Nothing like not telling your little brother how to make a character do a special move and you the very same move to him. Epic meltdown :)
It's hard to imagine that playing video games would be sufficient to cause criminality by itself, but easy to imagine that it could be a factor among other factors leading to criminality. Maybe the "last straw" sort of thing.
(06-19-2015 02:02 PM)NIU007 Wrote: It would have been much more difficult without a gun, so I don't see a leap in logic there.
Perhaps, then again, maybe Addie Mae Collins, Cynthia Wesley, Carole Robertson and Carol Denise McNair might disagree.
(06-19-2015 03:12 PM)NIU007 Wrote: Require background checks for all gun purchases, even at gun shows.
Eliminate sales of guns between buyers, unless the purchaser is documented as a legal firearm owner
Keep mentally ill patients from being able to purchase guns
Make people responsible for crimes committed with guns that they provided to the criminal.
From what research I can gather, somewhere between 0.7 to 2% of guns criminals use come from gun shows.
Should we eliminate people from voting unless they can be documented as a legal citizen? See how tricky this can be?
Mentally ill patients should definitely not have guns. But, then who decides what mentally ill means? Because what happens if I might be diagnosed as suffering from depressing when my child dies means my doctor then can say I am mentally ill?
As others have said about being a car dealer or selling knives, this is tricky as well. However I do agree with this point to a certain extent mainly because of this article. 8% of the 124,000 retail gun dealers sell the majority of handguns used by criminals. These are the people to go after, not law abiding citizens.
The mentally ill issue is not easy, but I think it should be discussed at least. The gun dealers would be a good place to start, I agree.
(08-17-2015 10:57 AM)TheEagleWay Wrote: Actually, it goes against your original statement....
Quote:"Psychologists have confirmed that playing violent video games is linked to aggressive and callous behaviour.
A review of almost a decade of studies found that exposure to violent video games was a "risk factor" for increased aggression.
But the same team of experts said there was insufficient evidence to conclude that the influence of games such as Call Of Duty and Grand Theft Auto led to criminal acts.
So they can confirm that playing a video game can make you aggressive or angry?
Can confirm... grew up playing video games with brothers. Nothing like not telling your little brother how to make a character do a special move and you the very same move to him. Epic meltdown :)
Actually it supports, if not expands upon, my original post. I suggested "desensitization", while the study notes "aggressive and callous behavior" and "increased aggression." The study is far more critical of the influence.
So a competitive activity can make someone callous or aggressive?
No way. Living in the South, I can say the same about those that play golf. Talk about rage quitting.
Look, a generation that never grew up with the medium has been doing the same song and dance since Columbine and none of it has stuck. This is yet another example. Even the Supreme Court sided with the industry on this topic. Seriously, anyone that is a serious gamer laughs at this unfounded notion.
Desensitization, there is no evidence to support that theory, at all. It has as much effect as movies, which again, is next to nothing.
(This post was last modified: 08-18-2015 07:26 AM by TheEagleWay.)