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Full Version: VMI football turns to up-tempo Air Raid offense
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I do not think their new offense will help against the Rockets. If anything it will end up giving UT more chances on offense since they will not be able to take time off the clock. I think the final score will be something like 55-7 in favor of UT. Perhaps VMI will be more competitive at their level, though.
I foresee many interceptions Saturday. That offense was abysmal. If they throw the ball 50 times they are in trouble
Nope, not going to work on us...especially since our secondary is thought to be the strength of our defense.
Kind of feel bad for there guys coming into a game where they have no chance. Last year they opened with Air Force, losing 0-62, setting the tone for a winless season. The year before they opened with Akron, losing 24-47; they had three wins that season. Second and Third team Rockets should get a lot of experience in this one.
With the new redshirt rule we can play a lot of guys who would not normally be part of our rotation. They get in a real game and do not lose a year of eligibility.

I wonder if we see 6 running backs. The truth is they are all real good players.
So here is a thought. If freshmen get 4 games. Do you blow one of those games in a potential blowout, or do you save a game for later in the season when injuries pile up. Not advocating the starters stay in and open to injury.

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(09-01-2018 10:51 AM)emanoh Wrote: [ -> ]So here is a thought. If freshmen get 4 games. Do you blow one of those games in a potential blowout, or do you save a game for later in the season when injuries pile up. Not advocating the starters stay in and open to injury.

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Here's another thought. Unless they are guys who have demonstrated legitimate potential to contribute this season, why give them game day experience at all? (This isn't a tee ball league, right?) I don't see the upside.
(09-01-2018 11:17 AM)Toledo Football 1st Wrote: [ -> ]
(09-01-2018 10:51 AM)emanoh Wrote: [ -> ]So here is a thought. If freshmen get 4 games. Do you blow one of those games in a potential blowout, or do you save a game for later in the season when injuries pile up. Not advocating the starters stay in and open to injury.

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Here's another thought. Unless they are guys who have demonstrated legitimate potential to contribute this season, why give them game day experience at all? (This isn't a tee ball league, right?) I don't see the upside.

Next year they already have experienced game speed, atmosphere, etc. And why risk losing a starter to an injury in a thirty point third quarter blowout? I suspect coaches were driving this rule so plan to use it,
(09-01-2018 11:46 AM)H2Oville Rocket Wrote: [ -> ]
(09-01-2018 11:17 AM)Toledo Football 1st Wrote: [ -> ]
(09-01-2018 10:51 AM)emanoh Wrote: [ -> ]So here is a thought. If freshmen get 4 games. Do you blow one of those games in a potential blowout, or do you save a game for later in the season when injuries pile up. Not advocating the starters stay in and open to injury.

Sent from my SM-G930V using Tapatalk

Here's another thought. Unless they are guys who have demonstrated legitimate potential to contribute this season, why give them game day experience at all? (This isn't a tee ball league, right?) I don't see the upside.

Next year they already have experienced game speed, atmosphere, etc. And why risk losing a starter to an injury in a thirty point third quarter blowout? I suspect coaches were driving this rule so plan to use it,

Nah. If it was coach driven, the drivers would be the Big Money conference coaches who would relish an opportunity to view the progress of poachable players whom they otherwise what not be able to see because they would be on the bench. Why give a player game day exposure to add to his resume just for the sake of doing it? This new rule seems to me like something driven by player advocates, like the pay to play promoters.

It seems to me, just like before the easy-to-transfer rule, you want your 2nd and 3rd teams to get as much game day experience as possible because they are the backups who spell the starters. Blowouts are where those guys can get that experience they need in games that are not blowouts. Throwing freshmen in the there just because you can do it denies those guys the experience they need.

As far as injuries, freshmen are probably just as prone to injuries as anyone else. They might not have the wear on them that a starter would have, but they don't have the conditioning either. Injuries can happen to anybody, any time. Look what happened to Page.

I see more downside to it than upside, myself.
(09-01-2018 12:26 PM)Toledo Football 1st Wrote: [ -> ]
(09-01-2018 11:46 AM)H2Oville Rocket Wrote: [ -> ]
(09-01-2018 11:17 AM)Toledo Football 1st Wrote: [ -> ]
(09-01-2018 10:51 AM)emanoh Wrote: [ -> ]So here is a thought. If freshmen get 4 games. Do you blow one of those games in a potential blowout, or do you save a game for later in the season when injuries pile up. Not advocating the starters stay in and open to injury.

Sent from my SM-G930V using Tapatalk

Here's another thought. Unless they are guys who have demonstrated legitimate potential to contribute this season, why give them game day experience at all? (This isn't a tee ball league, right?) I don't see the upside.

Next year they already have experienced game speed, atmosphere, etc. And why risk losing a starter to an injury in a thirty point third quarter blowout? I suspect coaches were driving this rule so plan to use it,

Nah. If it was coach driven, the drivers would be the Big Money conference coaches who would relish an opportunity to view the progress of poachable players whom they otherwise what not be able to see because they would be on the bench. Why give a player game day exposure to add to his resume just for the sake of doing it? This new rule seems to me like something driven by player advocates, like the pay to play promoters.

It seems to me, just like before the easy-to-transfer rule, you want your 2nd and 3rd teams to get as much game day experience as possible because they are the backups who spell the starters. Blowouts are where those guys can get that experience they need in games that are not blowouts. Throwing freshmen in the there just because you can do it denies those guys the experience they need.

As far as injuries, freshmen are probably just as prone to injuries as anyone else. They might not have the wear on them that a starter would have, but they don't have the conditioning either. Injuries can happen to anybody, any time. Look what happened to Page.

I see more downside to it than upside, myself.

Pretty good points.
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