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Another How-Long-Should-CFB-Games-Be article
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Wedge Offline
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Another How-Long-Should-CFB-Games-Be article
Important People are acting concerned, and they manage to quote every P5 commissioner except Delany in this article, but this still looks like window dressing rather than a serious effort to cut the length of games.

If this effort means anything at all, then it is probably only what the SEC commissioner implies (middle quote below), i.e., they are not trying to cut game times overall, but would like to keep almost every game within 3.5 hours.

Personally, I'd like to see them clamp down on delays to the point that every game ends in 3 hours or less, but although that should happen, it won't.

http://www.espn.com/blog/sec/post/_/id/1...h-of-games

Quote:"Halftime across the board in all regular-season games will be 20 minutes," Big 12 coordinator of officials Walt Anderson said. "Period. End of story."
Quote:Sankey, for his part, wasn't troubled so much by the 3:24 average of games last season as he was by the 30- to 40-percent variance in time. The shortest game, he said, was 2:55 while some games lasted nearly an hour longer than that.
Quote:According to ACC commissioner John Swofford, every bit counts. Which means losing what he calls "de facto timeouts" at the start of the third quarter and holding TV partners to their pre-defined commercial time and "not another minute."

"We have a whole new generation coming up that is more constrained time-wise about what they're going to pay attention to," he said.
07-20-2017 12:11 PM
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Hokie Mark Offline
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Post: #2
RE: Another How-Long-Should-CFB-Games-Be article
Simple solution: adopt the NFL clock rules (i.e. no more stopping the clock after each first down, etc.).
07-20-2017 12:51 PM
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Wedge Offline
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RE: Another How-Long-Should-CFB-Games-Be article
That would be one good step.

Another good step would be to keep the clock running after incomplete passes. There are many game balls on the sidelines, and no need to wait for an incomplete pass ball to be retrieved; it takes no more time to get ready for the next play after an incomplete pass than after a 3-yard run up the middle. So keep the clock running and keep the game moving.
07-20-2017 04:07 PM
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IWokeUpLikeThis Offline
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RE: Another How-Long-Should-CFB-Games-Be article
Personally, I loved the early-2000's era when games would last 3.5-4 hours and often be shootouts.
07-20-2017 04:33 PM
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RE: Another How-Long-Should-CFB-Games-Be article
(07-20-2017 04:07 PM)Wedge Wrote:  That would be one good step.

Another good step would be to keep the clock running after incomplete passes. There are many game balls on the sidelines, and no need to wait for an incomplete pass ball to be retrieved; it takes no more time to get ready for the next play after an incomplete pass than after a 3-yard run up the middle. So keep the clock running and keep the game moving.

The issue isn't the game itself. Its the TV commercials. If you have ever been to an SEC game on the SEC Network, you would know. Those games last forever. The TV timeouts disrupt the flow of the game and add a good bit of time.
07-20-2017 08:16 PM
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JRsec Offline
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Post: #6
RE: Another How-Long-Should-CFB-Games-Be article
(07-20-2017 08:16 PM)bullet Wrote:  
(07-20-2017 04:07 PM)Wedge Wrote:  That would be one good step.

Another good step would be to keep the clock running after incomplete passes. There are many game balls on the sidelines, and no need to wait for an incomplete pass ball to be retrieved; it takes no more time to get ready for the next play after an incomplete pass than after a 3-yard run up the middle. So keep the clock running and keep the game moving.

The issue isn't the game itself. Its the TV commercials. If you have ever been to an SEC game on the SEC Network, you would know. Those games last forever. The TV timeouts disrupt the flow of the game and add a good bit of time.

I totally agree. The Red Caps were the most frustrating presence ever introduced into our venues. It is absolutely a momentum killer and quite frankly it's an interest killer too!
07-20-2017 09:42 PM
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Hokie Mark Offline
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RE: Another How-Long-Should-CFB-Games-Be article
(07-20-2017 09:42 PM)JRsec Wrote:  
(07-20-2017 08:16 PM)bullet Wrote:  
(07-20-2017 04:07 PM)Wedge Wrote:  That would be one good step.

Another good step would be to keep the clock running after incomplete passes. There are many game balls on the sidelines, and no need to wait for an incomplete pass ball to be retrieved; it takes no more time to get ready for the next play after an incomplete pass than after a 3-yard run up the middle. So keep the clock running and keep the game moving.

The issue isn't the game itself. Its the TV commercials. If you have ever been to an SEC game on the SEC Network, you would know. Those games last forever. The TV timeouts disrupt the flow of the game and add a good bit of time.

I totally agree. The Red Caps were the most frustrating presence ever introduced into our venues. It is absolutely a momentum killer and quite frankly it's an interest killer too!

It used to be if you were in the stands you could easily tell if a game was televised by the number and duration of the time-outs. Nowadays pretty much all games are on TV (on some channel).
07-20-2017 10:00 PM
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Wedge Offline
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RE: Another How-Long-Should-CFB-Games-Be article
The TV timeouts are not going away. TV outlets are paying huge sums of money to get them. At the same time, it's in CFB's interest to keep game times under control and find ways to keep the games moving while dealing with the limitations of the TV-mandated breaks.
07-20-2017 10:42 PM
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JRsec Offline
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Post: #9
RE: Another How-Long-Should-CFB-Games-Be article
(07-20-2017 10:42 PM)Wedge Wrote:  The TV timeouts are not going away. TV outlets are paying huge sums of money to get them. At the same time, it's in CFB's interest to keep game times under control and find ways to keep the games moving while dealing with the limitations of the TV-mandated breaks.

Then I suggest a 10 to 15 minute break between quarters and less commercials during the quarters. I'm okay with a TV break after a score, but not after every change of possession.
07-20-2017 10:53 PM
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Wedge Offline
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RE: Another How-Long-Should-CFB-Games-Be article
(07-20-2017 10:53 PM)JRsec Wrote:  
(07-20-2017 10:42 PM)Wedge Wrote:  The TV timeouts are not going away. TV outlets are paying huge sums of money to get them. At the same time, it's in CFB's interest to keep game times under control and find ways to keep the games moving while dealing with the limitations of the TV-mandated breaks.

Then I suggest a 10 to 15 minute break between quarters and less commercials during the quarters. I'm okay with a TV break after a score, but not after every change of possession.

Anything like that requires cooperation from TV. I think TV doesn't want longer breaks between quarters because they don't want to lose viewers, and they'd be very happy with limiting halftime to 15-20 minutes for the same reason. Lots of shorter breaks are better from that perspective though more annoying for us as fans. But that's speculation on my part.
07-20-2017 10:57 PM
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Post: #11
RE: Another How-Long-Should-CFB-Games-Be article
(07-20-2017 10:00 PM)Hokie Mark Wrote:  
(07-20-2017 09:42 PM)JRsec Wrote:  
(07-20-2017 08:16 PM)bullet Wrote:  
(07-20-2017 04:07 PM)Wedge Wrote:  That would be one good step.

Another good step would be to keep the clock running after incomplete passes. There are many game balls on the sidelines, and no need to wait for an incomplete pass ball to be retrieved; it takes no more time to get ready for the next play after an incomplete pass than after a 3-yard run up the middle. So keep the clock running and keep the game moving.

The issue isn't the game itself. Its the TV commercials. If you have ever been to an SEC game on the SEC Network, you would know. Those games last forever. The TV timeouts disrupt the flow of the game and add a good bit of time.

I totally agree. The Red Caps were the most frustrating presence ever introduced into our venues. It is absolutely a momentum killer and quite frankly it's an interest killer too!

It used to be if you were in the stands you could easily tell if a game was televised by the number and duration of the time-outs. Nowadays pretty much all games are on TV (on some channel).

True. However, the SEC Network games do the TV timeouts on a scale well beyond the norm. You've got a 5 minute or so break and the school trots on the conference champion women's tennis team or college bowl team or professors who won an award in the past month....
07-21-2017 10:53 AM
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RE: Another How-Long-Should-CFB-Games-Be article
(07-20-2017 10:57 PM)Wedge Wrote:  
(07-20-2017 10:53 PM)JRsec Wrote:  
(07-20-2017 10:42 PM)Wedge Wrote:  The TV timeouts are not going away. TV outlets are paying huge sums of money to get them. At the same time, it's in CFB's interest to keep game times under control and find ways to keep the games moving while dealing with the limitations of the TV-mandated breaks.

Then I suggest a 10 to 15 minute break between quarters and less commercials during the quarters. I'm okay with a TV break after a score, but not after every change of possession.

Anything like that requires cooperation from TV. I think TV doesn't want longer breaks between quarters because they don't want to lose viewers, and they'd be very happy with limiting halftime to 15-20 minutes for the same reason. Lots of shorter breaks are better from that perspective though more annoying for us as fans. But that's speculation on my part.

The colleges could just say no. TV money is a minority of their revenue. They have allowed TV to continue to expand its commercial breaks.
07-21-2017 10:55 AM
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RE: Another How-Long-Should-CFB-Games-Be article
Professors???

What, they think the people in the stands actually care about the school?? 03-rotfl
07-21-2017 10:58 AM
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MplsBison Offline
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RE: Another How-Long-Should-CFB-Games-Be article
TV commercials are going to start backsliding, in a sense. They realize they've gone too far, and are losing people.

The NFL is leading the way on this. You're going to see shorter breaks, and even split screen on some breaks. For example: instead of touchdown, commercial, extra point, commercial, kickoff, commercial, those things can all just happen in real time with a split-screen showing commercials.
07-21-2017 11:00 AM
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Hokie Mark Offline
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RE: Another How-Long-Should-CFB-Games-Be article
(07-21-2017 11:00 AM)MplsBison Wrote:  TV commercials are going to start backsliding, in a sense. They realize they've gone too far, and are losing people.

The NFL is leading the way on this. You're going to see shorter breaks, and even split screen on some breaks. For example: instead of touchdown, commercial, extra point, commercial, kickoff, commercial, those things can all just happen in real time with a split-screen showing commercials.

That's actually not a bad idea...
07-21-2017 11:26 AM
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MplsBison Offline
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RE: Another How-Long-Should-CFB-Games-Be article
Here's the really interesting "what if", far in the future of course, to think about:

Talking about NFL and major college games that you normally receive OTA for free with antenna: let's say that the game just ran completely in real time, with zero breaks for commercials ... but at regular intervals through the game, it switched to a split screen, say half the game and half the commercial. During actual game times, the sound would stay with the game. But during game breaks, the sound would switch to the commercials.


I could see some people hating this.

BUT -- here's the part to think about -- what if they offered the game, in parallel with the free OTA broadcast, completely commercial free, on a PPV basis? How much would you pay to watch your NFL team or a major college game, with zero commercials?

$20/game? $30? $50?
07-21-2017 12:02 PM
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RE: Another How-Long-Should-CFB-Games-Be article
(07-20-2017 09:42 PM)JRsec Wrote:  
(07-20-2017 08:16 PM)bullet Wrote:  
(07-20-2017 04:07 PM)Wedge Wrote:  That would be one good step.

Another good step would be to keep the clock running after incomplete passes. There are many game balls on the sidelines, and no need to wait for an incomplete pass ball to be retrieved; it takes no more time to get ready for the next play after an incomplete pass than after a 3-yard run up the middle. So keep the clock running and keep the game moving.

The issue isn't the game itself. Its the TV commercials. If you have ever been to an SEC game on the SEC Network, you would know. Those games last forever. The TV timeouts disrupt the flow of the game and add a good bit of time.

I totally agree. The Red Caps were the most frustrating presence ever introduced into our venues. It is absolutely a momentum killer and quite frankly it's an interest killer too!

I don't understand why the EPL/World Cup ad ticker hasn't been implemented yet.
07-21-2017 12:40 PM
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Wedge Offline
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RE: Another How-Long-Should-CFB-Games-Be article
(07-21-2017 12:40 PM)vandiver49 Wrote:  
(07-20-2017 09:42 PM)JRsec Wrote:  
(07-20-2017 08:16 PM)bullet Wrote:  
(07-20-2017 04:07 PM)Wedge Wrote:  That would be one good step.

Another good step would be to keep the clock running after incomplete passes. There are many game balls on the sidelines, and no need to wait for an incomplete pass ball to be retrieved; it takes no more time to get ready for the next play after an incomplete pass than after a 3-yard run up the middle. So keep the clock running and keep the game moving.

The issue isn't the game itself. Its the TV commercials. If you have ever been to an SEC game on the SEC Network, you would know. Those games last forever. The TV timeouts disrupt the flow of the game and add a good bit of time.

I totally agree. The Red Caps were the most frustrating presence ever introduced into our venues. It is absolutely a momentum killer and quite frankly it's an interest killer too!

I don't understand why the EPL/World Cup ad ticker hasn't been implemented yet.

I would support that for CFB if there was also a running clock as in soccer.
07-21-2017 12:43 PM
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RE: Another How-Long-Should-CFB-Games-Be article
(07-21-2017 12:40 PM)vandiver49 Wrote:  
(07-20-2017 09:42 PM)JRsec Wrote:  
(07-20-2017 08:16 PM)bullet Wrote:  
(07-20-2017 04:07 PM)Wedge Wrote:  That would be one good step.

Another good step would be to keep the clock running after incomplete passes. There are many game balls on the sidelines, and no need to wait for an incomplete pass ball to be retrieved; it takes no more time to get ready for the next play after an incomplete pass than after a 3-yard run up the middle. So keep the clock running and keep the game moving.

The issue isn't the game itself. Its the TV commercials. If you have ever been to an SEC game on the SEC Network, you would know. Those games last forever. The TV timeouts disrupt the flow of the game and add a good bit of time.

I totally agree. The Red Caps were the most frustrating presence ever introduced into our venues. It is absolutely a momentum killer and quite frankly it's an interest killer too!

I don't understand why the EPL/World Cup ad ticker hasn't been implemented yet.

Bingo! I wondered the same. It seems like the logical compromise. But I have a feeling that when they do this it will be monetized in a different way. For those who want to watch more cheaply they will be subjected to the crawler, or to the split screen. For those who want an ad free game they will have to purchase a premium package option at a substantial increase.

If they do that then those wanting the cheaper version lose some of their griping privileges.
07-21-2017 01:21 PM
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Hokie Mark Offline
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RE: Another How-Long-Should-CFB-Games-Be article
(07-21-2017 12:02 PM)MplsBison Wrote:  Here's the really interesting "what if", far in the future of course, to think about:

Talking about NFL and major college games that you normally receive OTA for free with antenna: let's say that the game just ran completely in real time, with zero breaks for commercials ... but at regular intervals through the game, it switched to a split screen, say half the game and half the commercial. During actual game times, the sound would stay with the game. But during game breaks, the sound would switch to the commercials.


I could see some people hating this.

BUT -- here's the part to think about -- what if they offered the game, in parallel with the free OTA broadcast, completely commercial free, on a PPV basis? How much would you pay to watch your NFL team or a major college game, with zero commercials?

$20/game? $30? $50?

Not a bad idea... let the customer decide: commercials or not.
07-21-2017 03:19 PM
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