(02-07-2015 10:28 AM)bullet Wrote: If they want higher scoring, the answer is obvious. Go back to calling fouls. College basketball is a very different game than it was in the 70s. The BE came in with their roughhouse style of basketball with bodies all over the ball handler and scores started going down, even with a shot clock. At least they started calling falls on hand checks.
But its really pretty simple. If someone is blocking you, its hard to make a basket.
I don't want a 24 second clock where the shots have to be hurried. These aren't all NBA caliber players. A 30 second clock probably won't make much difference, although it might reduce scoring efficiency. They will be a little more scoring since they have to shoot quicker, but they won't get quite as many good shots.
(02-07-2015 11:05 AM)cleburneslim Wrote: What annoys me is repeated fouls at the end of every game trying to mount a 10 point comeback. I agree with goofus give the ball back after a foul. This will put an end to all the non sense. Id rather know who won the whole game not the free throw game at the end of regulation.
I agree about calling fouls. They tried to implement that last year, and it was working, but they slowly transitioned away from it. Fans early in the season complained about all the fouls being called, and I get that, but EVENTUALLY the players would stop fouling and the game would be a lot better.
I also agree about the fouls at the end of a game. It's ridiculous. If a player is purposely fouling without even attempting to look like they're pretending to play defense, then by definition it is an intentional foul or flagrant foul. I wish they'd start calling it that way.
Someone else said it, but there are too many timeouts. Teams don't need five extra timeouts when there are already eight (and really ten) media timeouts. Cut it down to two instead of five.
I also wish referees would familiarize themselves the definition of the word "INDISPUTABLE." When going to the video, if it takes you more than sixty seconds to make a decision, then by definition there must be some dispute. Therefore, after a minute if you're still unsure, the original call should stand and they need to get on with the game. Delaying the game for several minutes several times a game is actually far more disruptive than making a bad call that couldn't have been THAT bad of a call if you're still not sure it was a bad call after looking at it a second and third time for sixty seconds.
The 35 second shotclock doesn't bother me, but a 30 second shotclock wouldn't bother me either. I certainly wouldn't want to see it any lower than that. The thing I love about college basketball is that there are so many different strategies and styles of play. Trying to force everyone to play uptempo would take away from that. I like that when you see teams who like to run take on teams that like to force a halfcourt game play each other. The attempt to control the tempo is a game within a game.
Now, I don't think teams should be able to completely stall a game, which is why I like a shotclock, but I don't think it needs to be any lower than 30 secs. My preference would be that it stays at 35 and they find other ways to speed up the game, like what other people in this thread have suggested.